What are the real questions behind “why Taiwan has no AAA games”? Written by Chee-Hann Wu.
Digital Cultivation: How Taiwan’s Video Games Transform Wuxia into Cultural ‘Internal Power’ (Part 1) Written by Mark G. Murphy.
Digital Cultivation: How Taiwan’s Video Games Transform Wuxia into Cultural ‘Internal Power’ (Part 2) Written by Mark G. Murphy.
Newsgames for the Greater Good: The Effects of Graphic Realism and Geographic Proximity on Knowledge Acquisition and Willingness to Help Written by Jih-Hsuan Tammy Lin and Dai-Yun Wu.
