Digital Cultivation: How Taiwan’s Video Games Transform Wuxia into Cultural ‘Internal Power’ (Part 1) 

Written by Mark G. Murphy. This article explores how Taiwan’s video games use wuxia mythology to build cultural identity and soft power. The games weave local legends with historical events, focusing on themes of resistance, spiritual growth, and rootedness. The author argues that the practice of “cultivation” – developing inner strength – should be interpreted broadly, linking it to Taiwan’s cultural memory and landscapes. This allows players to engage deeply with Taiwanese culture, blending myth and real-world settings to reinforce collective identity and memory. Importantly, this means soft power becomes a kind of internal power, a key principle in wuxia philosophy.

Taiwanese Horror Games and the Ghosts from the Past

Written by Chee-Hann Wu. Taiwanese horror (taishi kongbu) is a rising genre that has claimed an important space in Taiwanese popular culture, particularly in the video game industry since the debut of Detention in 2017. These video games often incorporate elements of Taiwan’s local religions, ritual practices, and mythologies, especially the ones associated with ghosts and other supernatural beings. Although mostly implicit, many Taiwanese horror games contain hints of historical references to the 228 Incident and the White Terror under Martial Law. Malevolent monsters and ghosts become physical incarnations of state-sanctioned violence by perpetrators and accomplices and the suffering of those who were arrested, executed, or silenced.